File: pygadgets-products/unzipped/_PyClock/Clock/_MacMemoryLeak/clock--prefixtries.py
""" ############################################################################### PyClock 3.0: a clock GUI in Python/tkinter. [SA] Sep-2017: Standalone release of PyCalc, PyClock, PyPhoto, PyToe. Copyright 2017 M.Lutz, from book "Programming Python, 4th Edition". License: provided freely, but with no warranties of any kind. With both analog and digital display modes, a pop-up date label, clock face images, general resizing, countdown loops, etc. May be run both standalone, or embedded (attached) in other GUIs that need a clock display. New in 2.0: s/m keys set seconds/minutes timer for pop-up msg; window icon. New in 2.1: updated to run under Python 3.X (2.X no longer supported). New in 3.0 [SA]: Mac OS port, '?' help, new configs, app+exes, PIL option. TBD: requiring PIL or Tk 8.6+ would allow other types of images besides GIF. ############################################################################### """ from tkinter import * from tkinter.simpledialog import askinteger import math, time, sys trace = lambda *args: None # or print RunningOnMac = sys.platform.startswith('darwin') # [SA] Mac port RunningOnWindows = sys.platform.startswith('win') # [SA] Win backpot # [SA] use PIL iff present pillowwarning = """ Pillow 3rd-party package is not installed. ...This package is optional, but required for the clock images feature when ...using some image file types and Pythons (though not for GIFs with any Python, ...or PNGs with Pythons that use Tk 8.6 or later, including standard Windows ...installs of Python 3.4+). Pillow home: https://pypi.python.org/pypi/Pillow. """ try: from PIL.ImageTk import PhotoImage # replace tkinter's version except ImportError: from tkinter import PhotoImage # else use the basic lib version print(pillowwarning) # but continue: falls back on Tk/tkinter's native PhotoImage, for PNGs, GIFs, etc. # Pillow install is required for source-code only: apps/exes have it "baked in" # [SA]: set window icons on Windows and Linux from windowicons import trySetWindowIcon ############################################################################### # Option configuration classes and arg parser ############################################################################### # [SA] DEFUNCT: now loaded from file or args ############################################################################### # Digital display object ############################################################################### class DigitalDisplay(Frame): def __init__(self, parent, cfg): # [SA] tbd: help here too? Frame.__init__(self, parent) self.hour = Label(self) self.mins = Label(self) self.secs = Label(self) self.ampm = Label(self) for label in self.hour, self.mins, self.secs, self.ampm: label.config(bd=4, relief=SUNKEN, bg=cfg.BgColor, fg=cfg.FgColor) label.pack(side=LEFT) # TBD: could expand, and scale font on resize # [SA] yes, make frame expandable; else tiny if window grows for digital for widget in (self, self.hour, self.mins, self.secs, self.ampm): widget.pack(expand=YES, fill=BOTH) def onUpdate(self, hour, mins, secs, ampm, cfg): mins = str(mins).zfill(2) # or '%02d' % x self.hour.config(text=str(hour), width=4) self.mins.config(text=str(mins), width=4) self.secs.config(text=str(secs), width=4) self.ampm.config(text=str(ampm), width=4) def onResize(self, newWidth, newHeight, cfg): pass # nothing to redraw here ############################################################################### # Analog display object ############################################################################### class AnalogDisplay(Canvas): def __init__(self, parent, cfg): self.size = int(cfg.InitialSize.split('x')[0]) # [SA] one: square Canvas.__init__(self, parent, width=self.size, height=self.size, bg=cfg.BgColor) self.parent = parent self.drawClockface(cfg) self.hourHand = self.minsHand = self.secsHand = self.cog = None def drawClockface(self, cfg): # on start and resize if cfg.PictureFile: # draw ovals, picture try: self.image = PhotoImage(file=cfg.PictureFile) # bkground except: self.image = BitmapImage(file=cfg.PictureFile) # save ref imgx = (self.size - self.image.width()) // 2 # center it imgy = (self.size - self.image.height()) // 2 # 3.x // div self.create_image(imgx+1, imgy+1, anchor=NW, image=self.image) originX = originY = radius = self.size // 2 # 3.x // div for i in range(60): x, y = self.point(i, 60, radius-6, originX, originY) self.create_rectangle(x-1, y-1, x+1, y+1, fill=cfg.FgColor) # mins for i in range(12): x, y = self.point(i, 12, radius-6, originX, originY) self.create_rectangle(x-3, y-3, x+3, y+3, fill=cfg.FgColor) # hours self.ampm = self.create_text(3, 3, anchor=NW, fill=cfg.FgColor) # [SA] add a help popup via '?' click help = Button(self.master, text='?', command=self.parent.onHelp, fg=cfg.FgColor) self.create_window(self.size+1, 0, window=help, anchor=NE) if RunningOnWindows: help.bind('<Button-1>', lambda event: self.parent.onHelp) # else ~ canvas def point(self, tick, units, radius, originX, originY): angle = tick * (360.0 / units) radiansPerDegree = math.pi / 180 pointX = int( round( radius * math.sin(angle * radiansPerDegree) )) pointY = int( round( radius * math.cos(angle * radiansPerDegree) )) return (pointX + originX+1), (originY+1 - pointY) def onUpdate(self, hour, mins, secs, ampm, cfg): # on timer callback if self.cog: # redraw hands, cog self.delete(self.cog) self.delete(self.hourHand) self.delete(self.minsHand) self.delete(self.secsHand) originX = originY = radius = self.size // 2 # 3.x div hour = hour + (mins / 60.0) hx, hy = self.point(hour, 12, (radius * .80), originX, originY) mx, my = self.point(mins, 60, (radius * .90), originX, originY) sx, sy = self.point(secs, 60, (radius * .95), originX, originY) self.hourHand = self.create_line(originX, originY, hx, hy, width=(self.size * .04), arrow='last', arrowshape=(25,25,15), fill=cfg.HhColor) self.minsHand = self.create_line(originX, originY, mx, my, width=(self.size * .03), arrow='last', arrowshape=(20,20,10), fill=cfg.MhColor) self.secsHand = self.create_line(originX, originY, sx, sy, width=1, arrow='last', arrowshape=(5,10,5), fill=cfg.ShColor) cogsz = self.size * .01 self.cog = self.create_oval(originX-cogsz, originY+cogsz, originX+cogsz, originY-cogsz, fill=cfg.CogColor) self.dchars(self.ampm, 0, END) self.insert(self.ampm, END, ampm) def onResize(self, newWidth, newHeight, cfg): newSize = min(newWidth, newHeight) #print('analog onResize', self.size+4, newSize) if newSize != self.size+4: self.size = newSize-4 self.delete('all') self.drawClockface(cfg) # onUpdate will be run next, after this ############################################################################### # Clock composite object ############################################################################### ChecksPerSec = 10 # second change timer class Clock(Frame): def __init__(self, configs=object(), parent=None): Frame.__init__(self, parent) self.root = parent # [SA] for focus force self.cfg = configs self.makeWidgets(parent) # children are packed but self.labelOn = 0 # clients pack or grid me self.display = self.digitalDisplay self.lastSec = self.lastMin = -1 self.countdownSeconds = 0 self.onSwitchMode(None) # flip to draw analog now self.onToggleLabel(None) # [SA] label starts on self.onTimer() def makeWidgets(self, parent): self.digitalDisplay = DigitalDisplay(self, self.cfg) self.analogDisplay = AnalogDisplay(self, self.cfg) self.dateLabel = Label(self, bd=3) # [SA] default colors (or bg='black', fg='white' (but not red/blue from PP4E)) if not RunningOnMac: # original code: Windows, Linux parent.bind('<ButtonPress-1>', self.onSwitchMode) # leftclick parent.bind('<ButtonPress-3>', self.onToggleLabel) # rightclick else: # [SA] on Mac OS, can't bind B1 to root window, else fires # on window moves (i.e., border clicks); also use B2 instead # of B3 for right-click, and allow Control-B1 as a synonym; # parent.bind('<KeyPress-x>', self.onSwitchMode) parent.bind('<ButtonPress-2>', self.onToggleLabel) parent.bind('<Control-ButtonPress-1>', self.onToggleLabel) parent.bind('<Configure>', self.onResize) parent.bind('<KeyPress-s>', self.onCountdownSec) parent.bind('<KeyPress-m>', self.onCountdownMin) def onSwitchMode(self, event): trace('onSwitchMode', self.display.__class__.__name__) self.display.pack_forget() if self.display == self.analogDisplay: self.display = self.digitalDisplay else: self.display = self.analogDisplay self.display.pack(side=TOP, expand=YES, fill=BOTH) def onToggleLabel(self, event): self.labelOn += 1 if self.labelOn % 2: self.dateLabel.pack(side=BOTTOM, fill=X) else: self.dateLabel.pack_forget() self.update() def onResize(self, event): if event.widget == self.display: trace('onResize', event.widget.__class__.__name__) self.display.onResize(event.width, event.height, self.cfg) def onTimer(self): secsSinceEpoch = time.time() timeTuple = time.localtime(secsSinceEpoch) hour, min, sec = timeTuple[3:6] if sec != self.lastSec: self.lastSec = sec ampm = ((hour >= 12) and 'PM') or 'AM' # 0...23 hour = (hour % 12) or 12 # 12..11 self.display.onUpdate(hour, min, sec, ampm, self.cfg) # [SA] better time label format #self.dateLabel.config(text=time.ctime(secsSinceEpoch)) timeFormat = '%a %b %d, %Y %X' self.dateLabel.config(text=time.strftime(timeFormat, timeTuple)) self.countdownSeconds -= 1 if self.countdownSeconds == 0: self.onCountdownExpire() # countdown timer self.after(1000 // ChecksPerSec, self.onTimer) # run N times per second # 3.x // trunc int div def onCountdownSec(self, event): secs = askinteger('Countdown', 'Seconds?') if secs: self.countdownSeconds = secs def onCountdownMin(self, event): secs = askinteger('Countdown', 'Minutes') if secs: self.countdownSeconds = secs * 60 def onCountdownExpire(self): # caveat: only one active, no progress indicator win = Toplevel() if RunningOnMac: # [SA] emulate colored buttons on Mac msg = Label(win, text='Timer Expired!') msg.bind('<Button-1>', lambda e: win.destroy()) else: msg = Button(win, text='Timer Expired!', command=win.destroy) msg.config(font=('courier', 80, 'normal'), fg='white', bg='navy') msg.config(padx=10, pady=10) msg.pack(expand=YES, fill=BOTH) win.lift() # raise above siblings if sys.platform[:3] == 'win': # full screen on Windows win.state('zoomed') elif RunningOnMac: # [SA] Mac is different... win.wm_attributes('-fullscreen', 1) def onHelp(self): # [SA] clock display's '?' help callback from tkinter.messagebox import showinfo showinfo('PyClock Help', 'PyClock 3.0\n' '\n' 'A Python/tkinter clock GUI.\n' 'For Mac OS, Windows, and Linux.\n' 'From the book Programming Python.\n' 'Author and © M. Lutz 2001-2017.\n' '\n' 'Usage:\n' '▶ Leftclick (key "X" on Macs) switches between analog and ' 'digital displays \n' '▶ Rightclick (2-finger press or control+click ' 'on Macs) shows/hides date label\n' '▶ Keys "S" and "M" start seconds and minutes timers, respectively\n' '▶ Resizing the window resizes the current clock display.\n' '\n' 'Clock photos: analog clocks in app and executable ' 'PyClocks support all common image types. For source-code, ' 'GIF always works, PNG works for Tk 8.6+, and all types ' 'work after Pillow install (see README.txt).\n' '\n' 'Version history:\n' '● 3.0: Sep 2017, standalone release\n' '● 2.1: May 2010, Programming Python 4E\n' '● 2.0: 2006 PP3E, 1.0: 2001 PP2E\n' '\n' 'For downloads and more apps, visit:\n' 'http://learning-python.com/programs.html' ) if self.root: self.root.focus_force() # [SA] for Mac ############################################################################### # Standalone clocks ############################################################################### appname = 'PyClock 3.0' # use new custom Tk, Toplevel for icons, etc. from PP4E.Gui.Tools.windows import PopupWindow, MainWindow class ClockPopup(PopupWindow): def __init__(self, configs=object(), name=''): PopupWindow.__init__(self, appname, name) clock = Clock(configs, self) clock.pack(expand=YES, fill=BOTH) class ClockMain(MainWindow): def __init__(self, configs=object(), name=''): MainWindow.__init__(self, appname, name) clock = Clock(configs, self) clock.pack(expand=YES, fill=BOTH) self.clock = clock # b/w compat: manual window borders, passed-in parent class ClockWindow(Clock): def __init__(self, config=object(), parent=None, name=''): Clock.__init__(self, configs, parent) self.pack(expand=YES, fill=BOTH) title = appname if name: title = appname + ' - ' + name self.master.title(title) # master=parent or default self.master.protocol('WM_DELETE_WINDOW', self.quit) ############################################################################### # Program run ############################################################################### if __name__ == '__main__': from getConfigs import getConfigs # [SA] new common gadgets utility defaults = dict(InitialSize='200x200', BgColor='beige', # canvas FgColor='brown', # ticks HhColor='black', # hour hand MhColor='navy', # minute hand ShColor='blue', # second hand CogColor='white' , # center point PictureFile=None) # middle photo path configs = getConfigs('PyClock', defaults) # load from file or args # alternatives #myclock = ClockWindow(Tk(), configs) #myclock = ClockPopup('popup', configs) # parent is Tk root if standalone myclock = ClockMain(configs) trySetWindowIcon(myclock, 'icons', 'pygadgets') # [SA] for win+lin if RunningOnMac: # Mac requires menus, deiconifies, focus # [SA] on Mac, customize app-wide automatic top-of-display menu from guimaker_pp4e import fixAppleMenuBar fixAppleMenuBar(window=myclock, appname='PyClock', helpaction=myclock.clock.onHelp, aboutaction=None, quitaction=myclock.quit) # app-wide quit: ask # [SA] reopen auto on dock/app click and fix tk focus loss on deiconify def onReopen(): myclock.lift() myclock.update() temp = Toplevel() temp.lower() temp.destroy() myclock.createcommand('::tk::mac::ReopenApplication', onReopen) myclock.mainloop()