File: pygadgets-products/unzipped/_PyClock/Clock/_MacMemoryLeak/clock--destroycanvas.py
""" ############################################################################### PyClock 3.0: a clock GUI in Python/tkinter. [SA] Sep-2017: Standalone release of PyCalc, PyClock, PyPhoto, PyToe. Copyright 2017 M.Lutz, from book "Programming Python, 4th Edition". License: provided freely, but with no warranties of any kind. With both analog and digital display modes, a pop-up date label, clock face images, general resizing, countdown loops, etc. May be run both standalone, or embedded (attached) in other GUIs that need a clock display. New in 2.0: s/m keys set seconds/minutes timer for pop-up msg; window icon. New in 2.1: updated to run under Python 3.X (2.X no longer supported). New in 3.0 [SA]: Mac OS port, '?' help, new configs, app+exes, PIL used if present, work around a memory leak in Mac apps for analog's photo; TBD: requiring PIL or Tk 8.6+ would allow other types of images besides GIF. ############################################################################### """ from tkinter import * from tkinter.simpledialog import askinteger import math, time, sys trace = lambda *args: None # or print RunningOnMac = sys.platform.startswith('darwin') # [SA] Mac port RunningOnWindows = sys.platform.startswith('win') # [SA] Win backpot # [SA] use PIL iff present pillowwarning = """ Pillow 3rd-party package is not installed. ...This package is optional, but required for the clock images feature when ...using some image file types and Pythons (though not for GIFs with any Python, ...or PNGs with Pythons that use Tk 8.6 or later, including standard Windows ...installs of Python 3.4+). Pillow home: https://pypi.python.org/pypi/Pillow. """ try: from PIL.ImageTk import PhotoImage # replace tkinter's version except ImportError: from tkinter import PhotoImage # else use the basic lib version print(pillowwarning) # but continue: falls back on Tk/tkinter's native PhotoImage, for PNGs, GIFs, etc. # Pillow install is required for source-code only: apps/exes have it "baked in" # [SA]: set window icons on Windows and Linux from windowicons import trySetWindowIcon ############################################################################### # Option configuration classes and arg parser ############################################################################### # [SA] DEFUNCT: now loaded from file or args ############################################################################### # Digital display object ############################################################################### class DigitalDisplay(Frame): """ Digital display mode (too simple to doc) """ def __init__(self, parent, cfg): # [SA] tbd: help here too? Frame.__init__(self, parent) self.hour = Label(self) self.mins = Label(self) self.secs = Label(self) self.ampm = Label(self) for label in self.hour, self.mins, self.secs, self.ampm: label.config(bd=4, relief=SUNKEN, bg=cfg.BgColor, fg=cfg.FgColor) label.pack(side=LEFT) # TBD: could expand, and scale font on resize # [SA] yes, make frame expandable; else tiny if window grows for digital for widget in (self, self.hour, self.mins, self.secs, self.ampm): widget.pack(expand=YES, fill=BOTH) def onUpdate(self, hour, mins, secs, ampm, cfg): mins = str(mins).zfill(2) # or '%02d' % x self.hour.config(text=str(hour), width=4) self.mins.config(text=str(mins), width=4) self.secs.config(text=str(secs), width=4) self.ampm.config(text=str(ampm), width=4) def onResize(self, newWidth, newHeight, cfg): pass # nothing to redraw here ############################################################################### # Analog display object ############################################################################### class AnalogDisplay(Canvas): def __init__(self, parent, cfg, size=None): """ ----------------------------------------------------------------- Draw analog clock at startup, to be shown/hidden per user. [SA] the hand line attrs are not used anymore (formerly for deleting on timer), now saves the image object to avoid a reload each second, and defers draw to first timer update; ----------------------------------------------------------------- """ self.size = size or int(cfg.InitialSize.split('x')[0]) # [SA] one: square Canvas.__init__(self, parent, width=self.size, height=self.size, bg=cfg.BgColor) self.parent = parent self.image = None self.hourHand = self.minsHand = self.secsHand = self.cog = None # [SA] and wait for first unUpdate(), which calls drawClockface() def drawClockface(self, cfg): """ ----------------------------------------------------------------- On timer update and resize: draw ovals+picture on empty canvas. [SA] No longer called at startup: triggered by first onUpdate(). ----------------------------------------------------------------- """ if cfg.PictureFile: self.loadImage(cfg) if self.image: imgx = (self.size - self.image.width()) // 2 # center it imgy = (self.size - self.image.height()) // 2 # 3.x // div self.create_image(imgx+1, imgy+1, anchor=NW, image=self.image) originX = originY = radius = self.size // 2 # 3.x // div for i in range(60): x, y = self.point(i, 60, radius-6, originX, originY) self.create_rectangle(x-1, y-1, x+1, y+1, fill=cfg.FgColor) # mins for i in range(12): x, y = self.point(i, 12, radius-6, originX, originY) self.create_rectangle(x-3, y-3, x+3, y+3, fill=cfg.FgColor) # hours self.ampm = self.create_text(3, 3, anchor=NW, fill=cfg.FgColor) # [SA] add help popup via '?' click help = self.create_text(self.size, 3, text='?', anchor=NE, fill=cfg.FgColor) self.tag_bind(help, '<Button-1>', lambda event: self.parent.onHelp()) """ [SA] this didn't work on Windows, and looked odd anyhow help = Button(self, text='?', command=self.parent.onHelp, fg=cfg.FgColor) self.create_window(self.size+1, 0, window=help, anchor=NE) """ def point(self, tick, units, radius, originX, originY): """ ----------------------------------------------------------------- The geometry bit ----------------------------------------------------------------- """ angle = tick * (360.0 / units) radiansPerDegree = math.pi / 180 pointX = int( round( radius * math.sin(angle * radiansPerDegree) )) pointY = int( round( radius * math.cos(angle * radiansPerDegree) )) return (pointX + originX+1), (originY+1 - pointY) def loadImage(self, cfg): """ ----------------------------------------------------------------- Load analog background image (if any) once. [SA] Factored off to make this more robust and explicit. The caching is moot now, as always redraws canvas in full. ----------------------------------------------------------------- """ if cfg.PictureFile and not self.image: try: self.image = PhotoImage(file=cfg.PictureFile) # try first except: try: self.image = BitmapImage(file=cfg.PictureFile) # save ref except: pass return self.image def onUpdate(self, hour, mins, secs, ampm, cfg): """ ----------------------------------------------------------------- On timer update callback: redraw three clock hands and cog. Run each second by the after() timer logic in Clock.onTimer(). [SA] Recoded to work around a Tk (or Pillow) memory leak related to photo content buffering. This now redraws the full clock face first, and the Clock class now destroys and remakes the entire analog display to force the prior Canvas to free its memory. This avoids the leak altogether by starting with a clean Canvas, and the full Canvas rebuild isn't noticeable in the GUI. The downsides are that it's more CPU-intensive (but just 1.x% on Macs), and resizes now don't redraw the clockface during user drags. Neither a .delete('all') here nor the former scheme of just a .delete() of the clock hand lines were enough to avoid leaks. The leak was worse on Mac OS Sierra, largely applied to photos, and never happened when running source (e.g., PP4E original). ----------------------------------------------------------------- """ self.drawClockface(cfg) originX = originY = radius = self.size // 2 # 3.x div hour = hour + (mins / 60.0) hx, hy = self.point(hour, 12, (radius * .80), originX, originY) mx, my = self.point(mins, 60, (radius * .90), originX, originY) sx, sy = self.point(secs, 60, (radius * .95), originX, originY) self.hourHand = self.create_line(originX, originY, hx, hy, width=(self.size * .04), arrow='last', arrowshape=(25,25,15), fill=cfg.HhColor) self.minsHand = self.create_line(originX, originY, mx, my, width=(self.size * .03), arrow='last', arrowshape=(20,20,10), fill=cfg.MhColor) self.secsHand = self.create_line(originX, originY, sx, sy, width=1, arrow='last', arrowshape=(5,10,5), fill=cfg.ShColor) cogsz = self.size * .01 self.cog = self.create_oval(originX-cogsz, originY+cogsz, originX+cogsz, originY-cogsz, fill=cfg.CogColor) self.dchars(self.ampm, 0, END) self.insert(self.ampm, END, ampm) def onResize(self, newWidth, newHeight, cfg): """ ----------------------------------------------------------------- On user resize of window, redraw clock face at new size. onUpdate will be run on next second to redraw clock hands. [SA] Now just resets size and waits for next onUpdate(). ----------------------------------------------------------------- """ newSize = min(newWidth, newHeight) if newSize != self.size + 4: # 4 for canvas border self.size = newSize - 4 # to be followed by onUpdate(), which calls drawClockface() ############################################################################### # Clock composite object ############################################################################### ChecksPerSec = 10 # second change timer class Clock(Frame): def __init__(self, configs=object(), parent=None): Frame.__init__(self, parent) self.root = parent # [SA] for focus force self.cfg = configs self.makeWidgets(parent) # children are packed but self.labelOn = 0 # clients pack or grid me self.display = self.digitalDisplay self.lastSec = self.lastMin = -1 self.countdownSeconds = 0 self.onSwitchMode(None) # flip to draw analog now self.onToggleLabel(None) # [SA] label starts on self.onTimer() def makeWidgets(self, parent): self.digitalDisplay = DigitalDisplay(self, self.cfg) self.analogDisplay = AnalogDisplay(self, self.cfg) self.dateLabel = Label(self, bd=3) # [SA] default colors (or bg='black', fg='white' (but not red/blue from PP4E)) if not RunningOnMac: # original code: Windows, Linux parent.bind('<ButtonPress-1>', self.onSwitchMode) # leftclick parent.bind('<ButtonPress-3>', self.onToggleLabel) # rightclick else: # [SA] on Mac OS, can't bind B1 to root window, else fires # on window moves (i.e., border clicks); also use B2 instead # of B3 for right-click, and allow Control-B1 as a synonym; # parent.bind('<KeyPress-x>', self.onSwitchMode) parent.bind('<ButtonPress-2>', self.onToggleLabel) parent.bind('<Control-ButtonPress-1>', self.onToggleLabel) parent.bind('<Configure>', self.onResize) parent.bind('<KeyPress-s>', self.onCountdownSec) parent.bind('<KeyPress-m>', self.onCountdownMin) def onSwitchMode(self, event): trace('onSwitchMode', self.display.__class__.__name__) self.display.pack_forget() if self.display == self.analogDisplay: self.display = self.digitalDisplay else: self.display = self.analogDisplay self.display.pack(side=TOP, expand=YES, fill=BOTH) def onToggleLabel(self, event): self.labelOn += 1 if self.labelOn % 2: self.dateLabel.pack(side=BOTTOM, fill=X) else: self.dateLabel.pack_forget() self.update() def onResize(self, event): if event.widget == self.display: trace('onResize', event.widget.__class__.__name__) self.display.onResize(event.width, event.height, self.cfg) def onTimer(self): secsSinceEpoch = time.time() timeTuple = time.localtime(secsSinceEpoch) hour, min, sec = timeTuple[3:6] if sec != self.lastSec: self.lastSec = sec ampm = ((hour >= 12) and 'PM') or 'AM' # 0...23 hour = (hour % 12) or 12 # 12..11 # [SA] force canvas to free memory if self.display == self.analogDisplay: copysize = self.display.size - 2 self.display.destroy() del self.display del self.analogDisplay newdisplay = AnalogDisplay(self, self.cfg, copysize) newdisplay.pack(side=TOP, expand=YES, fill=BOTH) self.display = self.analogDisplay = newdisplay # delegate to anolog or digital object self.display.onUpdate(hour, min, sec, ampm, self.cfg) # [SA] better time label format #self.dateLabel.config(text=time.ctime(secsSinceEpoch)) timeFormat = '%a %b %d, %Y %X' self.dateLabel.config(text=time.strftime(timeFormat, timeTuple)) self.countdownSeconds -= 1 if self.countdownSeconds == 0: self.onCountdownExpire() # countdown timer self.after(1000 // ChecksPerSec, self.onTimer) # run N times per second # 3.x // trunc int div def onCountdownSec(self, event): secs = askinteger('Countdown', 'Seconds?') if secs: self.countdownSeconds = secs def onCountdownMin(self, event): secs = askinteger('Countdown', 'Minutes') if secs: self.countdownSeconds = secs * 60 def onCountdownExpire(self): # caveat: only one active, no progress indicator win = Toplevel() if RunningOnMac: # [SA] emulate colored buttons on Mac msg = Label(win, text='Timer Expired!') msg.bind('<Button-1>', lambda e: win.destroy()) else: msg = Button(win, text='Timer Expired!', command=win.destroy) msg.config(font=('courier', 80, 'normal'), fg='white', bg='navy') msg.config(padx=10, pady=10) msg.pack(expand=YES, fill=BOTH) win.lift() # raise above siblings if sys.platform[:3] == 'win': # full screen on Windows win.state('zoomed') elif RunningOnMac: # [SA] Mac is different... win.wm_attributes('-fullscreen', 1) def onHelp(self): # [SA] clock display's '?' help callback from tkinter.messagebox import showinfo showinfo('PyClock Help', 'PyClock 3.0\n' '\n' 'A Python/tkinter clock GUI.\n' 'For Mac OS, Windows, and Linux.\n' 'From the book Programming Python.\n' 'Author and © M. Lutz 2001-2017.\n' '\n' 'Usage:\n' '▶ Leftclick (key "X" on Macs) switches between analog and ' 'digital displays \n' '▶ Rightclick (2-finger press or control+click ' 'on Macs) shows/hides date label\n' '▶ Keys "S" and "M" start seconds and minutes timers, respectively\n' '▶ Resizing the window resizes the current clock display.\n' '\n' 'Clock photos: analog clocks in app and executable ' 'PyClocks support all common image types. For source-code, ' 'GIF always works, PNG works for Tk 8.6+, and all types ' 'work after Pillow install (see README.txt).\n' '\n' 'Version history:\n' '● 3.0: Sep 2017, standalone release\n' '● 2.1: May 2010, Programming Python 4E\n' '● 2.0: 2006 PP3E, 1.0: 2001 PP2E\n' '\n' 'For downloads and more apps, visit:\n' 'http://learning-python.com/programs.html' ) if self.root: self.root.focus_force() # [SA] for Mac ############################################################################### # Standalone clocks ############################################################################### appname = 'PyClock 3.0' # use new custom Tk, Toplevel for icons, etc. from PP4E.Gui.Tools.windows import PopupWindow, MainWindow class ClockPopup(PopupWindow): def __init__(self, configs=object(), name=''): PopupWindow.__init__(self, appname, name) clock = Clock(configs, self) clock.pack(expand=YES, fill=BOTH) class ClockMain(MainWindow): def __init__(self, configs=object(), name=''): MainWindow.__init__(self, appname, name) clock = Clock(configs, self) clock.pack(expand=YES, fill=BOTH) self.clock = clock # b/w compat: manual window borders, passed-in parent class ClockWindow(Clock): def __init__(self, config=object(), parent=None, name=''): Clock.__init__(self, configs, parent) self.pack(expand=YES, fill=BOTH) title = appname if name: title = appname + ' - ' + name self.master.title(title) # master=parent or default self.master.protocol('WM_DELETE_WINDOW', self.quit) ############################################################################### # Program run ############################################################################### if __name__ == '__main__': from getConfigs import getConfigs # [SA] new common gadgets utility defaults = dict(InitialSize='200x200', BgColor='beige', # canvas FgColor='brown', # ticks HhColor='black', # hour hand MhColor='navy', # minute hand ShColor='blue', # second hand CogColor='white' , # center point PictureFile=None) # middle photo path configs = getConfigs('PyClock', defaults) # load from file or args # alternatives #myclock = ClockWindow(Tk(), configs) #myclock = ClockPopup('popup', configs) # parent is Tk root if standalone myclock = ClockMain(configs) trySetWindowIcon(myclock, 'icons', 'pygadgets') # [SA] for win+lin if RunningOnMac: # Mac requires menus, deiconifies, focus # [SA] on Mac, customize app-wide automatic top-of-display menu from guimaker_pp4e import fixAppleMenuBar fixAppleMenuBar(window=myclock, appname='PyClock', helpaction=myclock.clock.onHelp, aboutaction=None, quitaction=myclock.quit) # app-wide quit: ask # [SA] reopen auto on dock/app click and fix tk focus loss on deiconify def onReopen(): myclock.lift() myclock.update() temp = Toplevel() temp.lower() temp.destroy() myclock.createcommand('::tk::mac::ReopenApplication', onReopen) myclock.mainloop()